


You will get a full team to make a game in 12 weeks. You will have to learn how to work together, how to plan and implement game ideas, create art and code it all together as a team under tight deadlines. You will have to learn everything by practice under weekly mentors’ guidance.
Primary Language
English
Duration
3 months
Program starts
January 16

About Studies


The cost for the full camp is 450 EUR
(150 EUR if you want to pay monthly)
The application is free of charge. You pay only after you've got accepted and confirmed that you like everything.

The next batch starts in January
But you can apply now and get feedback about your application to improve your chances of getting in.
Schedule
All sessions happen live in Discord, in the evenings, 17:00-19:00 GMT+2 on Tuesdays and Fridays, with rare changes (due to i.e. mentor getting sick) and optional extra sessions on Wednesdays. Teams can ask for additional sessions or request a personal 1:1 with a mentor.
Month 1


Month 2


Month 3





Mentors


Petras Malinauskas
Apple Platforms Lead
at Unity


Mantas Puida
Machine Learning
at Unity Lab


Vadzim Varabyou
Development Manager
at Huuuge Games


Felix Kerger
Developer Relations Director
at Wildlife Studios


Felipe Wang
Developer
at King


Alexander Tuzhik
Gameplay Programmer
at Paradox Interactive


Leszek Szczepański
Principal Game System Programmer
at Guerrilla


Dominykas Kiauleikis
Co-Founder
at All Parts Connected


Deividas Krunkauskas
Game Developer
at SneakyBox
Yevhenii Miach
Senior Unity Developer
at Belka Games


Julius Ragaišis
Animator
at Estoty


Nataliia Popova
2D Artist
at Room8Group


Gabija Smalinskaite
Lead Rigging TD
at Goodbye Kansas Studios


Julius Liubertas
Senior 3D Artist / Animator
at Snowprint Studios


Oksana Bondarenko
2D Artist
at Fuero Games


Monika Eidintaite
Concept Artist
at Brainbug


Jonas Balakauskas
Technical animator
at NIEKO


Daniel Martin Nielsen
Sound Artist
at Gminorscale Sounddesign


Natalia Rebrova
Senior UI/UX designer
at Kiloo


Alina Brazdeikene
Head of Production
at Stillalive Studio


Ranko Trifković
Narrative Architect
at Grandpa tiger's narrative design


Fawzi Mesmar
VP Editorial
at Ubisoft


Christina Begerska
Producer
at Build a Rocket Boy


Valentin Briukhanov
Lead Game Designer
at CodeCombat


Kirill Zolovkin
Senior Game Designer
at HeartCore


Dmitrijus Babicius
Game Designer
at Dragon Attacks


Allan Kirkeby
Senior Business Developer
Game Hub Denmark


Slava Lukyanenka
Director of Products
at Xsolla



How to apply:
1. Fill in the form, and answer all the questions from the survey wisely.
(The application is free of charge. You pay only after you've got accepted and confirmed that you like everything.)
2. Make sure that your portfolio is public:
Game designers - link to your games or presentation of your games
2D/3D artists - link to your Artstation/ Behance with 5-7 best and newest works
Programmers - link to your games or videos of the gameplay
3. Usually we reply in 3-4 working days, but you can always email us and double-check your status team@gamedev.camp
4. We reply everyone, even if you're not accepted for this batch. But you may get accepted for the next batch or you may get to the waiting list, so do reply nicely even if you get a "no" from us

Sponsored by:





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