Apply to Gamedev Camp

During your 12 weeks here you will be joining other students in learning how to work, planning and implementing game ideas, and creating art or coding under tight deadlines. 

Everything you learn here will come through practice, guidance, advice from your weekly mentors, your own determination, hard work and good teamwork.

About Camp

The cost for the full camp is 800 €

The application is free of charge. You pay only after you've got accepted and confirmed that you like everything.

Upfront payment




650 €

50 €/mon

Save 20%

Pay in 16 months

The next batch starts in January

But you can subscribe to our newsletter to get a notification about Season 4.


All sessions happen live in Discord, in the evenings, 17:00-19:00 GMT+3 on Tuesdays and Thursdays, with rare changes (due to i.e. mentor getting sick) and optional extra sessions on Wednesdays. Teams can ask for additional sessions or request a personal 1:1 with a mentor.

Month 1
Month 2
Month 3

Week 1

Week 5

Week 9

Code Review (TUE)
2D Art Review (TUE)
Code Review (THU)
2D Art Review (THU)

Audio (WED)
UX/UI Review (THU)

Onboarding (TUE)

Week 2

Week 6

Week 10

Production Review (TUE)
Production Review (THU)

Game Design (TUE)
Code Review (TUE)
Game Design (THU)
Code Review (THU)

Production Review (TUE)
Code Review (TUE)
3D Art Review (TUE)
Production Review (THU)
Code Review (THU)
3D Art Review (TUE)

Week 3

Week 7

Week 11

Code Review (TUE)
Concept Art Review (TUE)
Code Review (THU)
Concept Art Review (THU)

Code Review (TUE)
2D Art Review (TUE)
3D Art Review (TUE)
Code Review (THU)
2D Art Review (THU)
3D Art Review (TUE)

Career Coaching (TUE)
Demo Day Training (THU)

Week 4

Week 8

Week 12

Game Design (TUE)
Code Review (TUE)
Game Design (THU)
Code Review (THU)

Code Review (TUE)
Production Review (TUE)
Code Review (THU)
Production Review (THU)

Production Review (TUE)
2D Art Review (TUE)
3D Art Review (TUE)


Petras Malinauskas

Apple Platforms Lead

at Unity

Mantas Puida

Machine Learning

at Unity Lab

Vadzim Varabyou

Development Manager

at Huuuge Games

Felix Kerger

Developer Relations Director

at Wildlife Studios

Leszek Szczepański

Principal Game System Programmer

at Guerrilla

Deividas Krunkauskas

Game Developer

at SneakyBox

Dominykas Kiauleikis


at All Parts Connected

Slava Ukrayini

Partner Engineer

at Netflix Games

Alexander Tuzhik

Gameplay Programmer

at Paradox Interactive

Julius Ragaišis


at Estoty

Nataliia Popova

2D Artist

at Room8Group

Gabija Smalinskaite

Lead Rigging TD

at Goodbye Kansas Studios

Julius Liubertas

Senior 3D Artist / Animator

at Snowprint Studios

Oksana Bondarenko

2D Artist

at Fuero Games

Jonas Balakauskas

Technical animator


Daniel Martin Nielsen

Sound Artist

at Gminorscale Sounddesign

Natalia Rebrova

Senior UI/UX designer

at Kiloo

Alina Brazdeikene

Head of Production

at Stillalive Studio

Ranko Trifković

Narrative Architect

at Grandpa tiger's narrative design

Fawzi Mesmar

VP Editorial

at Ubisoft

Christina Begerska


at People Can Fly

Pavel Sudakov

Head of RnD

at Belka Games

Trent Davies

Senior Game Designer

at Coatsink

Dmitrijus Babicius

Game Designer

at Dragon Attacks

Allan Kirkeby

Senior Business Developer

Game Hub Denmark

Slava Lukyanenka

Director of Products

at Xsolla

How to apply:

Fill in the form, and answer all the questions from the survey wisely.

Make sure that your portfolio is public.

We'll start going through all applications in July. But we can reply earlier to those who we think can benefit from an additional entry test.

If you have any questions don't hesitate to write us at:
Or come to our Telegram Chat.





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